Source code for ttfemesh.domain.subdomain_factory

from abc import ABC, abstractmethod
from typing import Tuple

from ttfemesh.domain.curve import Line2D
from ttfemesh.domain.subdomain import Quad, Subdomain2D


class SubdomainFactory(ABC):
    """
    Abstract base class for a subdomain factory.
    """

    @staticmethod  # noqa
    @abstractmethod
    def create(*args, **kwargs) -> Subdomain2D:  # pragma: no cover
        pass


[docs] class RectangleFactory(SubdomainFactory): """ Factory class for creating rectangle subdomains. Example: >>> from ttfemesh.domain import RectangleFactory >>> lower_left = (0, 0) >>> upper_right = (2, 1) >>> rectangle = RectangleFactory.create(lower_left, upper_right) >>> rectangle.plot() """
[docs] @staticmethod # noqa def create(bottom_left: Tuple[float, float], top_right: Tuple[float, float]) -> Quad: """ Create a rectangle subdomain defined by the bottom-left and top-right corners. Args: bottom_left (Tuple[float, float]): Coordinates of the bottom-left corner. top_right (Tuple[float, float]): Coordinates of the top-right corner. Returns: Quad: A rectangle subdomain. """ x0, y0 = bottom_left x1, y1 = top_right points = [(x0, y0), (x1, y0), (x1, y1), (x0, y1)] return Quad([Line2D(points[i], points[(i + 1) % 4]) for i in range(4)])
[docs] class QuadFactory(SubdomainFactory): """ Factory class for creating quadrilateral subdomains. Note that the lines are considered to be ordered as follows: bottom (line 0), right (line 1), top (line 2), left (line 3). This is important for the boundary condition to work correctly. It may lead to confusion if, e.g., your line 0 is visually the right edge of the domain. Example: >>> from ttfemesh.domain import QuadFactory >>> p1 = (3, 0) >>> p2 = (1, -3) >>> p3 = (7, -4) >>> p4 = (5, -1) >>> quad3 = QuadFactory.create(p1, p2, p3, p4) >>> quad3.plot() """
[docs] @staticmethod # noqa def create( p1: Tuple[float, float], p2: Tuple[float, float], p3: Tuple[float, float], p4: Tuple[float, float], ) -> Quad: """ Create a trapezoid subdomain defined by the four corner points. Points must be ordered counter-clockwise. Args: p1 (Tuple[float, float]): Coordinates of the first corner. p2 (Tuple[float, float]): Coordinates of the second corner. p3 (Tuple[float, float]): Coordinates of the third corner. p4 (Tuple[float, float]): Coordinates of the fourth corner. Returns: Quad: A trapezoid subdomain. """ points = (p1, p2, p3, p4) return Quad([Line2D(points[i], points[(i + 1) % 4]) for i in range(4)])